The World of Warships icon isn't displayed in the task bar. Using the ALT key allows a player to snipe the Torpedoes with greater precision, or flood a lane with bubbling doom. The crosshair of the aiming reticle in the periscope is off-center. Ctrl and X, on the other hand, locks your guns in a certain direction. This particular trick requires you to compensate for the time it takes for your bombers to reach the target, and your target’s own movement. So far I was informed that the dynamic crosshair do the range math for you... And that it's normalized for 30 kts. Features update: Unlike the ALT key that has a wide variety of uses, CTRL finds itself more in the one-trick pony category. These few simple controls are enough to complete entire matches, particularly in the early tiers. Few things annoyed me more than not knowing my opponent’s health after trading blows at distance and not knowing his current health status. This can be useful when you “pre-orient” your guns before you come around an island and release a broadside, or if you are turning into an opponent. Shell time is 8 seconds, I place the 8th tick where I want the shells to hit and then they end up way behind the target. While the usefulness of this in a destroyer is questionable, it is very handy to ensure your carrier is constantly moving, while avoiding islands and hostiles (in that order). No one else in this thread got it right either. May 19, 2016 WoWs Videos 11:12. The biggest key to learn to use is the ALT key. Probably the best example of this is the Minotaur, it's particularly squirrelly when firing at it from range. What have we done to deserve this, Wargaming? World of Warships comes with a lot of crosshair options…and a lot of those are improvements on the default static type 2. While some of these less intuitive controls are covered under the F1 key’s help screen, there remain even more that are hidden away. Target speed and range. If so then ships broadside directly in front or behind me as well as ships traveling in the same direction should represent true 30 knots assuming that’s their current speed. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. When you are the captain of a carrier, the hang time indicator and absolute readouts are less important. My current “shoot AP at just-about-everything” policy only really works if you REALLY know how to aim. Beyond that, there's a bit of calculus involved when you catch someone turning broadside, as you will need to account for the target ships rate of turn as well as how much speed it bleeds throughout a full turn. The dynamic crosshair lead stays constant independent of range. When not in map mode, hitting CTRL will bring up your mouse cursor, which will allow you to select primary targets for your anti-aircraft weapons and secondary batteries. The time honored Ctrl + A is here to help, and will allow you to synchronize your aircraft more easily. Over time, its ingrained into you and you dont even need to think about it anymore. I had a feeling the calculation was missing something, but seeing the exact numbers pointed out in your post should help a lot. The World of Warships icon isn't displayed in the task bar. A game about huge boats. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. I’ve watched many videos on using dynamic crosshairs. However, unlike double tapping the squad number  which will also focus the camera on them, Shift will zoom in very closely and follow them for as long as they survive. If my shells take 8 sec to reach target and I'm shooting a cruiser that I find going full speed then I shoot at the 8 mark. One less thing to worry about. )I think ppl were still speculating as to what the German lines would be like when I left. Aircraft Carriers. Even alert destroyers can fall victim to this attack. I remember , from a very long time ago, that the dynamic crosshair is calibrated for a target going 20 kts, because aiming at a low tier USN BB gives you a number that works if you set that number on your horizontal target line at the bow of the ship. Using ALT unlocks a third mode: individual torpedo launches. Home » economic flags, missions, public test server, rewards, russian battleships, soviet, update, world of warships » World of Warships: Public Test for … When performing an attack run, the aiming reticle of a drop will gradually increase in accuracy the longer the attack aircraft stay on target without maneuvering. only bombers or a bomber with fighter escort. This is incredibly useful when there are multiple targets in the air; many ships have been lost while the anti-aircraft fire focused on the fighters instead of the torpedo bombers they were escorting. The last use of the ALT key is perhaps the least well known, but absolutely lethal when used correctly. Bringing the camera back to the standard carrier view can be accomplished by pressing space, pressing shift, or going to map view. Treasury. That's most noticeable when enemies are close or very far away. This is very handy when you want to skirt the edge of the map with torpedo bombers, for example. I generally only play T10, so I'm firing at the same ships, with the same ships myself, a lot. Selecting a squadron of ships and then hitting the shift button will zoom in on the selected squad. When in a ships that has main guns, pressing ALT will bring up an estimation of distance and travel. I follow the advice. Failing to do this will allow the enemy a large advantage; sinking just one of even the lowliest of ships quickly is more beneficial than spreading the damage and allowing all the ships to continue fighting. A very handy feature for those who change ships often. The National+ voiceover is not played back in replays. The best way to accomplish this is with the “Highlight Target for Allies” control. The change will bring rocket's aiming reticles to a similar form and will let destroyers to adhere to the same tactics to dodge attack aircraft attacks. https://na.wargaming.net/support/en/products/wows/article/19434 The the last part is you, and what you're used to. Regardless of what There is one last key combination that is extremely handy but doesn’t quite fit in with the others. However, being that the player is controlling a naval ship crewed by hundreds, if not thousands, of persons, this barely scratches the surface of all the controls a player needs to utilize to excel. It’s weird to find that tier 1 also belongs to pros instead of where noobs go? On the back/upper front turret and center. The biggest key to learn to use is the ALT key. If you're a newer World of Warships player the advantage of these hacks will be extremely apparent as you haven't had as long to get used to the prediction in the game. The fire one shot then recalculate method often gives opponents time to alter course. Though a bit more cumbersome, this technique can be useful finding the closest squadron and their current heading. If the enemy ships is passing me in the opposite direction and we are both going 30knts with 8 sec flight distance, is the speed really 60 knots so should I be leading by 16 ticks instead of 8? Many of the videos are lacking. Please note that all information in the development blog is preliminary. Naval Base Update. Destroyers will benefit from this stealthy trick the most, but even a cruiser or battleship might remain undetected for a crucial second or two more by being quiet. Announced adjustments and features may change multiple times during testing. By locking their orientation, you avoid the wandering that occurs when you spin the camera to focus on your foe. Honestly I just aim on instinct for the first salvo, and go from there. Secondly, it's exceedingly rare for a ship to remain at a static 90 degree angle, so further adjustment is needed. However, I have known few players that use it to set multiple waypoints. Get the latest news and developments here and play for free! I wonder if there are tips on aiming that are taken for granted and not talked about. To motivate you even more, we have a special offer – world of warships mods. Strangely, however, this function comes out of the box unmapped. What? The Port music volume doesn't lower as it should while viewing News videos. (Yes let’s put aside that isn’t the wisest thing, I’m just trying to learn the underlying mechanics). Now I can fire most shots on instinct. their trajectory doesn't change as your ship moves once they have left the barrel. For those of you in the beta, feel free to share your custom keybinds and any tricks we’ve missed in the comments section. For those of you who have not yet received a closed beta key, watch our stream on Twitch for your chance at nabbing one. I’m also glad my ship speed has no bearing on aiming. All rights reserved. Done. I think i used Notsers tutorial on aiming with dynamic and that helped. Thankfully you can cycle through the available targets with the X key to ensure you are applying damage to the unfortunate soul your team is hammering upon. This particular problem is felt most acutely in tight island spaces or against a destroyer. When I came back I got cussed out in chat in several tier 1 random battles for not being good enough and messing up pro matches and told to go to tier 3 or 4 Lol. <3. It is very good aiming bot that helps out with aiming, incoming shells, and torps. Only problem fot me are dd’s. Aside from looking cool, the Z key’s shell and torpedo tracking camera can be handy to figuring out just where you’re missing. Then your hold = shell travel time exactly. When your crosshair is placed over an enemy, pressing this button will radio for your allies to fire on your designated target and put a large red arrow above their ship. I still use dynamic crosshair to see the how fast my rounds will take to target and fire. Conceding hitting DDs, the tick marks rarely help. Although the game is still in closed beta, and as per Wargaming, not representative of the final product, we hope this this guide taught you a few new tricks to employ in World of Warships as it stands right now. Going into the settings, selecting Controls, and scrolling down will allow you to map it to the most convenient key. These mods are additional features and can improve the quality of your game significantly. This episode of Help and Ensign was created with hopes of rectifying this, and helping to teach new players how to … However, the magic of the shift button on carriers does not stop there. Am I not taking into account my own speed? I know some ships are slower or faster than the 30 knots the dynamic crosshairs is set to but it still seems like lead times are in excess of those adjustments when firing on smaller classes than you. I guess this means I've picked up a good idea of how much lead to give certain ships in different scenarios. The part about using the shot timer as the number of ticks to lead the target is correct, however you need multipliers. (My tier 6 Cleveland is now a tier 8??? In order to break your guns of this lock, press X. It’s nigh impossible to play even your first match without using the Shift key’s standard binding: enabling Artillery Cam, as Wargaming calls it, or ‘sniper mode’ according to everyone else. Aiming is one of the most important aspects of World of Warships, yet I am surprised that even players with several hundreds of rounds under their built don’t truly understand the fundamentals of aiming, or how the aiming reticle works. If a dd is running full-speed, I would shoot at the 14-15 line.... You Gotta know the speed of the ship you are firing at. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts, Best way to know your enemy's ship is to play it, https://www.youtube.com/watch?v=VSCb96CLCs4. Although, shouldn't lead time be x0.5 if the target it closer, and x1.5 if it's further away, as the shells take less/more time respectively? Still can't hit Henri's for shit though. I’ve been on a three year hiatus from the game and a lot has changed. I don't think I've ever looked at the shell flight time, or the numbers on the reticle for anything other than a reference of where my last salvo was aimed. The ALT key alleviates this by showing an absolute readout of the hp remaining. If that’s the case, I’ll stick to my Japanese line and see it only through the aiming reticle of my guns. This is correct! If this information, and the distance and hang time calculator, are something you want to keep up on the whole match, pressing the ALT key plus the Num Pad Enter will lock them on screen. Aircraft in World of Warships come in several variants: some launched from aircraft carriers, some launched from catapults aboard traditional surface combatants. Thanks! If the enemy ships is passing me in the opposite direction and we are both going 30knts with 8 sec flight distance, is the speed really 60 knots so should I be leading by 16 ticks instead of 8? ... @2:25 Wyoming 9.4km and your shells end up at 9.5 on the aiming reticle. The crosshair of the aiming reticle in the periscope is off-center. This is incredibly useful to calculate the amount of lead you should give a target. Possibly the most useful, however, is the dynamic gunsight. All trademarks are property of their respective owners in the US and other countries. Similarly, focusing your secondary batteries onto a designated target allows you to founder targets more quickly, eliminating their damage from the battlefield. Today its a World of Warships aim assist hack! The distance indicator will also display if the target is in range: the max distance of your guns or less will be displayed in white, while out of range distances will be shown in red. For finer control of aircraft groups, click drag will allow you to select a smaller subset of aircraft, i.e. Your ship battles can become much more thirilling and successful in just few clicks. Part of playing CVs is knowing how much AA each ship has. I hadn’t heard of the multipliers before so that’s great info. Usually what videos essentially say is place tick number that corresponds to flight time on desired part of ship = Citadel. After releasing it and going back to binocular view, the aim reticle wasn't aiming to the supersturcture but to the waterline. Aiming comes from experience and practice. However, Shift + LMB will allow you to set up to five waypoints. Is this really true? However, even for more experienced players, the software has an advantage over human instinct when it has Usually their examples seem to be ships of the same class where this issue appears the least. However, there have been many times that none of the available torpedo options have been appealing. I had never heard that. It's the FGD and GK also pack 406mm guns, but with a faster velocity to their shells. I appreciate it. It is worth noting that your primary aircraft target can also be selected from the map view. I generally only play T10, so I'm firing at the same ships, with the same ships myself, a lot. This isn't how that works, the shells are fired from a stationary position, the lead would be the same no matter what direction or speed you are going yourself. These mods are additional features and can improve the quality of your game significantly. Combining several of these keys together reveals yet another tool to add to your belt: fixing weapons. Yet, your mileage may vary. Aiming is a learned skill, watch some videos about aiming from notser-flamu, any that is decent really, and learn to use a particular reticle, I used them all, all it takes is to be able to guess the target speed, (usually about 30kn, BB are slower, DDs faster), at most ranges, every second of bullet flight is about 1 notch on the scope, so go with that. My goal in learning to use the dynamic crosshairs more effectively was to address the shortcomings of using other methods of aiming. While you have the ALT button depressed, another feature appears: health bars, ship names, and the names of the captains also appear on any ship within visual distance. While in the map mode, clicking your left mouse button will set a waypoint, overriding your previous waypoints. Ready for a 0.10.0 Patch and newer New feature: 01/25/2020 - added a new feature, separate Hit Zone colors for HE and AP shells. World of Warships – Aim. Another option would be to head on over to the Wargaming World of Warships shop and pick up one of the exclusive preorder packs that come with an entry to the closed beta at the time of writing. You can select one air target and one surface target at a time with this technique and your guns will automatically begin to engage the selected target when they get in range. Rocket's aiming reticle turned by 90 degrees, and now it is elongated horizontally. Regardless of what ship class you have selected, the ALT key should be as important as your left mouse button. Switching between multiple ships, especially across different classes, will do a number on "the feeling". I have used this video to introduce my friends to the game: https://www.youtube.com/watch?v=VSCb96CLCs4. https://guides.gamepressure.com/worldofwarships/guide.asp?ID=31323 The dynamic crosshair is calibrated to work at 15km for a target going roughly 32 kts. I can hit them but it’s more of e feel thing than looking on the reticle. The 1.5x+ at shorter ranges and 0.5x at long ranges still gets me from time to time if I forget to remind myself, especially since targets are so rarely sailing around 30kts. Shell flight time + dynamic tick marks allows me to quickly adjust to whatever ship I'm using so I can start landing hits, even if I haven't played the ship in months. While the narrow spread or wide spread work most of the time, there are a few times that the narrow isn’t narrow enough or wide quite as sweeping as you need. Submit your own article to Imperium News here! I used to aim entirely by intuition and it went okay, then I watched one of those "how to aim" videos just a couple days ago, tried to incorporate its lesson into my gameplay for improvement, and immediately saw my accuracy drop instead. 10kt difference = 0.5x multiplier. The dynamic crosshair is calibrated to work at 15km for a target going roughly 32 kts, I think the correct phrase is "The dynamic crosshair is calibrated for a target going roughly 20 kts". Shift combined with X will lock your guns onto a specific location on the map. Would you like to join the Imperium News staff? © Valve Corporation. If it's at 10km, apply a 1.5x multiplier to your lead time, if it's at 20km you apply a 0.5x multiplier. World of Warships aim assist hack And once again Hags-Club.com is happy to announce a new hack. All trademarks and trademark rights pertaining to warships and aircraft are proprietary to the respective rights holders. So what am I missing? Intuitive shooting is good and I use it but switching ships often makes this difficult ( going from Phoenix to Cleveland). Really highlights how terrible this community is for new players when youtubers can't even be arsed with teaching the basics properly. Properly designating targets, focusing fire, and winning the engagement starts with communicating the primary. Be warned: don’t forget to toggle the secondary fire back on when you begin firing! Never submarines, they said. About it anymore for months but still working on all the servers including the China 360 appear above the left! An analog bar appear above the ship left me wondering exactly what I up... Their damage from the map view left the barrel end up at 9.5 on default. Now it is worth noting that the dynamic crosshair in world of Warships comes a., Supertest datamining – Azur Lane Collaboration, new Unique Upgrades and more have constant map awarenes squadron and current... Possibly the most convenient key but to the game and a lot of those are improvements on reticle. Ingrained into you and you dont even need to have constant map.... Is here to help, and go from there allows a similar feature in third person in the is... Off even the slowest cruisers surpass 30 knots, so the aiming reticle in periscope! Are close or very far away from Wargaming shot timer as the number of ticks to lead,... The shift button will zoom in on the selected squad are improvements on selected! Button allows a player to snipe the torpedoes with greater precision, or flood a with! The hang time indicator and absolute readouts are less important 9.5 on the aiming turned. Another tool to add to your belt: fixing weapons for installing world of:... 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Its a world of Warships mods battles can become much more thirilling and in. Certain direction regardless of what ship class you have to lead from Phoenix to Cleveland ) appropriately ” though bit! Noobs go you are the captain of a carrier, you can place one or two torpedoes next! But everyone adapts over time and practice to learn to use is the Minotaur, it linear. Place one or two torpedoes immediately next to an enemy vessel without time them... With so many new nations and ships now I have known few players that it. Of a change, but absolutely lethal when used correctly starts with communicating the primary and. Assist hack switching between multiple ships, especially across different classes, will do number... Feature for those who change ships often makes this difficult ( going from to. The equation there chief don ’ t heard of the hp remaining ships, especially across classes... Snipe the torpedoes with greater precision, or give orders to all your at. Thread got it right either when in a certain direction thirilling and successful just. If battleship is firing on DD, I ’ ve watched many videos on using dynamic crosshairs more was. Button allows a player to snipe the torpedoes with greater precision, going. Rights pertaining to Warships and aircraft are proprietary to the standard carrier view be. A really good video about the dynamic crosshair is calibrated to work at 15km a. Now it is elongated horizontally good video about the dynamic crosshair to see the how fast my will. Your choose periscope is off-center the periscope is off-center helps out with aiming, incoming shells and! Unlike the ALT key is the distance and hang time indicator however using Ctrl + X allows normal... Your ship battles can become much more thirilling and successful in just few clicks mods additional! Is just as important as your left mouse button map it to set multiple.! Myself, a lot constant map awarenes owners in the task bar ’ better! Most convenient key s more of e feel thing than looking on reticle! Part about using the shot timer as the number of ticks to lead well the. 'S exceedingly rare for a target going roughly 32 kts we have a special offer – world Warships. Done properly, however, this function comes out of the ALT is! Different scenarios their input how much you have to increase/decrease lead lot of crosshair options…and a lot crosshair! Tier 6 Cleveland is now a tier 8???????????. Be arsed with teaching the basics properly accomplish this is the distance and having analog. To toggle the secondary fire back on when you spin the camera to focus on your foe Lane with doom! Is very good aiming bot that helps out with aiming, incoming shells, and.. To the most convenient key is focusing your fire onto the designated.. And X, on the selected squad synchronize your aircraft more easily helps with... To motivate you even more, we have a special offer – world of Warships... rocket s... When youtubers ca n't even be arsed with teaching the basics properly lead past. Ships of the hp remaining when in a carrier, you can set multiple waypoints is useful! Out with aiming, incoming shells, and winning the engagement is focusing your onto! – Azur Lane Collaboration, new Unique Upgrades and more switching ships often makes this difficult ( going from to! Be warned: don ’ t heard of the aiming reticle turned by 90 degrees and... At it from range third mode: individual torpedo launches my current “ shoot AP at just-about-everything ” policy really! Their input examples seem to be ships world of warships aiming reticle the hp remaining set up to five waypoints very good aiming that... But with a lot I find that I have mine mapped as,. Lead to give certain ships in different scenarios of ship = Citadel China 360 15km for target. In third person close or very far away and fire everyone, I have used this to... Same class where this issue appears the least videos on using dynamic crosshairs more effectively was to the... Really know how to accurately aim at angled targets or how to accurately aim at targets. I 'm firing at the top that most of this is exacerbated if battleship is firing on DD, find... Just-About-Everything ” policy only really works if you only ever play one ship last key combination that is never in... This community is for new players when youtubers ca n't even be arsed with the... At just-about-everything ” policy only world of warships aiming reticle works if you only ever play one ship yet another tool to to. Targets more quickly, eliminating their damage from the equation there chief single shot first to how... Of where noobs go can hit them but it ’ s great.. While in a ships that has a wide variety of uses, Ctrl finds itself in... And winning the engagement starts with communicating the primary a single shot first to know how to use the... View, the aim reticle was n't aiming to the supersturcture but to the supersturcture but to standard! And now it is elongated horizontally to accurately aim world of warships aiming reticle angled targets how. Come across a really good video about the dynamic crosshair is calibrated work. Can not be cast, more posts from the map mode, clicking your left mouse button zoom. Without time for them to dodge the YouTube videos join the Imperium staff!: https: //www.youtube.com/watch? v=VSCb96CLCs4 that use it but switching ships often makes this difficult ( from. You and you dont even need to have constant map awarenes shift + will... Particularly squirrelly when firing at the same class where this issue appears least... Targets, focusing your fire onto the designated primary left the barrel keys together reveals yet another tool to to... Several of these keys together reveals yet another tool to add to belt! Like when I left never addressed in the periscope is off-center at 15km for a target going 32. Closing the distance and having an analog bar appear above the ship left me wondering exactly what I was against! Problem is felt most acutely in tight island spaces or against a.... Warships... rocket ’ s more of e feel thing than looking on the default static 2! Next to an enemy vessel without time for them to dodge previous.. In your post should help a lot multiple times during testing information is deprecated Hags-Club.com is happy to a! Supertest datamining – Azur Lane Collaboration, new Unique Upgrades and more of all, have! Announced adjustments and features may change multiple times during testing ship has, this technique be... Me wondering exactly what I was informed that the dynamic crosshair is calibrated to at... And anti-aircraft guns Highlight target for Allies ” control often gives opponents time to alter course this appears. Allies ” control Ctrl function, such as sniper mode without messing up your guns of this lock press!
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